|
Shaolin Cowboy #1
Publisher: Burleyman
Entertainment
Writer and Art:
Geofery Darrow
I'll get this out of the way right off, there
isn't much of a story in this first issue. We have the protagonist
and his horse squaring off against insurmountable odds as they wander
through the desert. This book is more of a celebration of the work
of Geoff Darrow. If you have evr seen his art before, perhaps in
Hard Boiled or The Big Guy and Rusty the Boy Robot, you know that
Darrow has an eye for details. This book certainly shows that. While
I would normally be bothered that so little happens in a book, one
can not look past the fact that Darrow manages to squeeze more detail
in a single panel than most artists manage to put in a whole book.
I think this book was a way of letting pople new to his work see
that, and with it's bi-monthly schedule, I wouldn't be suprised
if we are treated each month to the same high level of work. Heck,
the five or six pages of art showcasing the rogues gallery waiting
to get back at him for some past encounters. There isn't a whole
lot to talk about plot wise but the imagry alone is almost worth
the price of admission. I said almost, hopefully the next issue
will offer a little bit more story wise, otherwise this will turn
into a book full of nifty pictures. -KEVIN-
|

New Thunderbolts #3
Publisher:
Marvel Comics
Writer: Fabian
Nicieza (with some help from Kurt Busiek)
Pencils: Tom
Grummett Inks: Gary Erskine
Having not beena reader of the first Thunderbolt series, except for
a couple of issues initially, I figured I would give the latest incarnation
of this super hero group a try. Having heard good things about most
of the previous run (I've been told that it went bad at the end- some
sort of Fight Club type scenario). Last issue the team interrupted
King Namor of Atlantis as he addressed the UN, in search of answers
regarding their recent run in with the Fathom Five. Their quest for
answers is interrupted when the Great Game, some sort of competition
between super powered manhunters. The Thunderbolts along with Namor
and Red Richards seemed to hav ethe upper hand when the armor worn
by the Gamers had theiir fail safe devices activated blowing up the
UN building. This issue picks up with the Fathom Five disrupting communication
between countries, by destroying an undersea cable, Baron Strucker
(the brains behind this latest incarnation of the team) scheming further,
but how do his plans involve the Thunderbolts. Meanwhile the team
is doing everythign they can to keep the UN building from falling.
With the aid of Mr. Fantastic and Namor and a suprise or two the team
manages to keep the building from coming down but not without some
sacrifices. This issue like the three previous ends with a shocking
cliff hanger. This is another example of a comic book done right,
there is enough going on inside where the casual reader won't feel
cheated by lack of action, there are also enough moments to move the
overall story forward to keep readers interested over the long run.
This book is a fun read with plenty of twists and turns, I hope they
can keep it up. -KEVIN-
|

Defex #2
Publisher: Devils
Due
Writer:
Marv Wolfman
Art: Stefano
Caselli & Sunder Raj
Wow-Two for two. I was pleasantly suprised by the first issue of
this series. Good story and great art. This issue finds our quartet
(originally there were five- thr bulk of this issue is their search
for their missing member). trying to figure out how their new powers
work while searching for their friend, the group find themselves
out in the wilderness over night. After lighting a campfire and
settleing in a mountain lion appears. A mysterious creature drops
down from the trees and saves the four sleepers from the lion and
the group figures out that that is their missing member. They then
decide that they have to figure out what has happened to him and
get themselves some costumes. While getting ready for another try
at finding their friend one of the crew, Mia, has an appointment
that brings us some suprising news. In the first issue the government
was chasing the four of them and now the four of them find the government
after a new target, their missing partner, Tristain, who has turned
into some goblin looking creature. The govenment ends up attaching
the group and cornering Tristan. Another engaging chapter making
me anxious for the next issue. I am really enjoying readng Marv
Wolfman's work again and especially enjoying the art team of Caselli
and Raj. If you have a chance check this book out, it's just getting
started for what seems like a pretty solid ride. -KEVIN-
|

Green Lantern: Rebirth #3
Publisher: DC Comics
Writer: Geoff
Johns
Pencils: Ethan
Van Sciver
Inks: Prentis
Rollins
Generally when an author takes on too many titles, the quality of
those titles seems to go down. They turn into a writing machine and
whatever emotional ties you may have sensed they had with the characters
disappears, and they turn into a word churning factory. Fortunately,
for DC Comics, this is not what has happened with Geoff Johns. It
seems the more he writes the better he gets, the better his stories
get. This third issue of the mini-series, explains to us what it was
that drove Hal Jordan "insane". Johns finds a way to explain
both why there was the weakness with the power rings and the color
yellow and why, it seems that Kyle, has seemingly escaped the madness
that has possesed the rest of the Laterns when they have used their
rings lately. While perfectly plausable, in a comic book world, the
developments are handled in a way that respects everthing that has
come before it. That is something that Johns excells at. He has always
been able to incorporate the past while adding to the depth of the
characters and move them into the future. This series is one, that
if you have any interest in the Green Lanterns, you should check it
out.-KEVIN-
|
|
Al n'
Ann's Collectibles
Store Hours:
Mon-Thurs
11:00am - 7:00pm
Friday
11:00am - 7:00pm
Saturday
10:00am - 5:00pm
Sunday
Closed
Location
3819 W. Main St. McHenry,IL 60050
Phone
(815)344-9696
  |